As a child, John Kieswetter played video games with his younger sister and two cousins who lived nearby as often as he could.
Kieswetter kept playing into adulthood and became even more passionate about gaming. He enjoyed playing with friends and meeting new friends through gaming. Gaming was a community, and gamers were his people. Kieswetter is now an Xbox Ambassador who loves helping other gamers.
We’ve talked often about our “player-first” approach to gaming over the last few years. In the past, that may have meant different things to different people, especially for those who identified strongly with being a console gamer, a PC gamer, or a mobile gamer. If you were to walk the (virtual) halls at Xbox today, I think you’d find that to us, the idea of the “player” has come to mean someone who plays many kinds of games on many different devices. PC gaming is part of this; “player first” has to apply for PC, as well, and to that end we’ve been making investments across the PC gaming ecosystem to ensure that PC is a key part of how people can play games.
For years, Cirque du Soleil co-founder Guy Laliberté received countless proposals for virtual reality technologies, but they couldn’t match the magic of his intensely visual and mesmerizing live performances. Now, with a new platform provided by Microsoft, he’s rethinking that.