Concept art is often considered the bread and butter of filmmaking, and Ryan Church is the concept design supervisor that’s behind the visuals of many of our favorite films.
Church has created concept art for blockbusters such as Avatar, Tomorrowland and Transformers. He’s collaborated closely with George Lucas on the Star Wars prequels and sequels trilogies. Now, he’s working on the popular series The Mandalorian.
David Kalmusky is an award-winning, platinum-record producer, songwriter, engineer, and guitarist. The list of artists he’s worked with reads like a who’s who in the music business. Names like Keith Urban, Megan Trainor, Justin Bieber, Journey, The Sisterhood, Vince Gill, John Oates (From Hall & Oates) Motley Crue, and Carrie Underwood (just to name a few). You don’t get to achieve that level of success in the industry without having a knack for picking and working with not only the best people, but the best tools. OWC had an opportunity to speak with him via Zoom from Addiction Sound, a facility he helped design, build, and operates. In our conversation, David shared some insights on his music production workflow.
We know our players love to catch up on the latest shows or listen to their favorite artists on their Xbox consoles when they aren’t gaming. At Xbox, our goal is to make the transition from playing games and streaming media on Xbox One to Xbox Series X|S as seamless as possible, so that you’re not missing out on the content you love when you jump into the next generation of gaming.
After you enable tracking exposure, Pivo will prioritize the exposure of the target being tracked over the background so it’s evenly exposed throughout the whole shot. If you’re moving in a place with uneven lighting, or in the morning or afternoon where the sun is brighter on one side of the screen, we recommend turning Tracking Exposure on. With Tracking Exposure on, the target will be evenly exposed no matter whether the background gets darker or lighter, and Pivo will be able to track it easier. Without Tracking Exposure enabled, the exposure of the whole shot will be automatically considered and evened out.